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005 | 20210406100121.0 | ||
008 | 210406b ||||| |||| 00| 0 eng d | ||
020 | _a9789353502898 | ||
082 |
_a005.133 _bLAM |
||
100 |
_aLambert, Kenneth A _92268 |
||
245 | _aFundamentals of Python: first programs | ||
250 | _a2nd | ||
260 |
_bCengage Learning India Pvt. Ltd. _aNew Delhi _c2019 |
||
300 | _axix, 476 p. | ||
365 |
_aINR _b425.00 |
||
504 | _a1. Introduction. 2. Data Types and Expressions. 3. Control Statements. 4. Strings and Text Files. 5. Lists and Dictionaries. 6. Design with Functions. 7. Simple Graphics and Image Processing. 8. Graphical User Interfaces. 9. Design with Classes. 10. Network Applications and Client/Server Programming. 11. Searching, Sorting, and Complexity. Appendices. Glossary. Index. | ||
520 | _aPresent the required fundamentals of computer science while preparing students for further study with the unique, appealing approach in Lambert's FUNDAMENTALS OF PYTHON: FIRST PROGRAMS. Students start with simple algorithmic code before they scale into functions, objects, and classes as problems become more complex and require new abstraction mechanisms. Rather than confining students to numeric or text-based applications like other introductory texts, this book builds motivation by presenting graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and provide open source frameworks for easy image processing and GUI application development. Readable, thorough coverage and contemporary content engage your students as they work with applications similar to those they use every day. | ||
650 |
_aPython (Computer program language) _93021 |
||
650 |
_aData structures (Computer science) _93022 |
||
650 |
_aObject-oriented programming (Computer science) _93023 |
||
650 |
_aProgramming languages (Electronic computers) _9838 |
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942 |
_2ddc _cBK |